![]() While exploring, the experience of looting in Atomic Heart almost never gets old, as players don't slowly scavenge each container, carefully deciding what to keep and what to discard. Armed with an assortment of weapons and Atomic Heart's advanced AI glove that grants supernatural abilities, players spend most of their time scavenging for materials, upgrading their arsenal, and fighting enemies.īecause the world of Atomic Heart is so unique and filled with the highly-creative enemy and environmental designs, it’s a joy to explore to uncover all of its hidden secrets. However, the deceptively utopian facility is overrun by the machines and chaos ensues, leading players to put together the pieces of what happened and explore a dense and detailed environment filled with hostile robots. RELATED: Atomic Heart’s Setting Is Its Greatest Strength and Weakness How Atomic Heart Handles Looting, Upgrading, and CombatĪtomic Heart’s setting is one of its best features, as it takes place in an alternate history in 1955 within a Soviet-controlled scientific hub, where Scientists developed a Polymer that gave birth to highly-advanced technology and robotics. Atomic Heart addresses all of these issues to a degree, and each of its solutions makes these aspects less frustrating and more convenient. Lastly, there tends to be an over-reliance on floating damage numbers, stats, and enemy levels. Secondly, looting is usually outdated as well, as there’s regularly too much to loot and not enough inventory space, leading players to be over-encumbered often. Firstly, when it comes to inventory management, games like Fallout 76 have players frequently revisiting various stations to repair, break down, craft, and upgrade items and equipment. Many modern RPGs are stuck in the past in several key ways. Though it’s more of a blockbuster-style action game than a traditional RPG or immersive sim, Atomic Heart smartly executes its looting, exploring, upgrading, and fighting. Reviews for Atomic Heartrange anywhere from bad to excellent, noting that the game borrows many of its FPS elements from games like BioShock and Wolfenstein while implementing some light RPG features as well. Newly-released single-player sci-fi action FPS Atomic Heart has fans and critics torn over several elements of its story, writing, and gameplay, but developer Mundfish added several clever features that will stand out among RPG fans. ![]()
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